How to Play Judgement

Judgement (also known as Oh Hell) is a trick-taking game where the hand size changes every round. Bid exactly how many tricks you’ll win — no more, no less. It rewards precision over power.


The Basics


How a Round Works

1. Deal and reveal trump

Each player receives cards equal to the round number (round 1 = 1 card, round 7 = 7 cards, etc.). After dealing, one more card is flipped from the deck — its suit is trump for this round.

In rounds where all 52 cards are dealt (round 13), there’s no trump.

2. Bid

Each player bids how many tricks they’ll win (0 to hand size).

Dealer restriction: The dealer bids last, and cannot bid the number that would make the total bids equal the number of tricks available. This guarantees someone will be wrong — not everyone can make their bid.

3. Play tricks


Scoring

Result Score
Exact bid +10 + bid value
Missed bid 0 points

For example:

There are no negative scores — you just get nothing if you’re wrong.


Round Structure

Rounds Cards per player Direction
1–13 1, 2, 3… 13 Going up
14–25 12, 11, 10… 1 Coming back down

The small-hand rounds (1-3 cards) are almost pure luck. The mid-range rounds (6-10 cards) are where skill really matters.


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