How to Play Trumple
Trumple is a card game for 4 players. You bet on how many tricks you think you’ll win — then try to win exactly that many. Not more, not less.
The Basics
- Uses a normal 52-card deck
- Each player gets 13 cards
- The game has two parts: Bidding (making your bet) then Playing (trying to hit your bet)
Card Order (weakest to strongest)
2, 3, 4, 5, 6, 7, 8, 9, 10, Jack, Queen, King, Ace
Suit Order (weakest to strongest)
Diamonds, Clubs, Hearts, Spades
Part 1: Bidding (Making Your Bet)
At the start, you pick one or more cards from your hand as your “bid.” These cards are shown to everyone, but here’s the important part — you keep them in your hand to play with later. You’re not giving them away.
How much is your bid worth?
Add up the values of the cards you picked:
- Number cards (2–10) = face value (a 7 is worth 7)
- Ace = worth 1
- Jack, Queen, King = worth 0
Your total is the number of tricks you’re betting you’ll win. For example, if you bid a 5 and a 3, your target is 8 tricks.
What is Trump?
“Trump” means one suit is more powerful than all the others for this game. Think of it like a superpower for that suit.
How trump gets decided:
- If all your bid cards are the same suit → that suit becomes trump
- If your bid cards are mixed suits → there’s no trump this game
Who wins the bid?
The player who bid the highest total wins and gets to go first. If there’s a tie:
- A player who set a trump beats a player who didn’t
- The player whose bid cards have the highest suit wins
- The player who used fewer cards wins
The 13 Rule (special twist)
If everyone’s bids add up to exactly 13, the bid winner gets a bonus choice — they can push everyone’s target UP by 1 or DOWN by 1. This lets them mess with the other players’ plans.
Part 2: Playing Tricks
The game has exactly 13 tricks. A trick is one turn where everyone plays a card into the middle — whoever plays the strongest card wins that pile. Here’s how each trick works:
Step by step
- Someone leads — The trick leader plays any card they want
- Everyone else follows — You must play a card of the same suit if you have one. This is called “following suit”
- Can’t follow suit? — If you don’t have any cards in that suit, you can play any card from your hand
- Trump cards are secret — If you play a trump card when you can’t follow suit, it’s placed face-down. Nobody sees it until the trick is over
Who wins the trick?
- If anyone played a trump card: the highest trump wins
- If nobody played trump: the highest card of the suit that was led wins
The winner of each trick leads the next one.
Scoring
After all 13 tricks, you score based on how close you got to your bid:
If your bid was 1 or more:
| What happened | Points |
|---|---|
| Won exactly your bid | +bid value (nailed it!) |
| Won fewer than your bid | -1 for each trick you missed |
| Won more than your bid | -2 for each extra trick |
If your bid was 0 (a gutsy move):
| What happened | Points |
|---|---|
| Won 0 tricks | +5 (you pulled it off!) |
| Won 1 trick | -5 |
| Won 2+ tricks | -5, then -2 more for each trick after the first |
The key takeaway: Getting your bid exactly right is everything. Going over your bid is punished more than going under. And bidding zero is a bold all-or-nothing gamble.
Playing Multiple Games
After scoring, the host can start another game or end the session. If you keep playing, scores add up across games. Whoever has the highest total score at the end wins the whole session.
Tips for Beginners
- Start safe — Bid a middle number (like 3–5) while you’re learning
- Spy on other bids — When everyone’s bid cards are revealed, you can see what suits they’re strong in
- Trump is a big deal — Setting a trump suit gives you power, but it also tells everyone your strong suit
- Zero bids are risky — Getting +5 for winning nothing sounds great, but other players can force cards on you
- Going over hurts more — Winning too many tricks costs -2 each, while winning too few only costs -1 each. When in doubt, play it safe